Competitive Settings V1
All Games are to be played on the following Maps:
Control:
- District
- Reactor
- Regency
- Training Grounds
Execution 2.0:
- Canals
- Checkout
- Clocktower
- Tomb
Escalation:
- Harbor
- Training Grounds
- Vasgar
Control Settings:
- Fill with Bots: OFF
- Rounds to Win: 1
- Round Score Limit: 300
- Execution Rules: OFF
- Ring Capture Time: OFF
- Respawn Time: 7 Seconds
- DBNO Time: 20 Seconds
- Friendly Fire: On
- Weapon Respawns: After Pickup
- Gameplay Tuning: Assist Enabled
- Stand in Ring to Capture: ON
- Ring Score: 75
- Ring Size: Large
- Use Individual Respawns: ON
Execution 2.0 Settings:
- Rounds to Win: 6
- Round Time Limit: 2 Minutes
- Execution Rules: Mitigated Damage
- DBNO Time: 20 Seconds
- Friendly Fire: On
- Weapon Respawns: After Pickup
- Gameplay Tuning: Assist Enabled
- Classic Stalemates: ON
- Use Overtime Ring: ON
- Overtime Duration: 30 Seconds
- Ring Capture Time: 4 Seconds
- Ring Locator Display: 15 Seconds
Escalation Settings:
**Host must lock fifth spawn position on each team. Players must only use spawn slots 1,2,3, and 4**
- Fill with Bots: Off
- Bot Difficulty: Beginner
- Round Score Limit: 250
- Respawn Time: 12 seconds
- Respawn Escalation: 0 Seconds
- Friendly Fire: On
- Gameplay Tuning: Assist Enabled
- Elimination Victory: Off
- Use Lives: Off
- Initial Lives: 4
- Max Lives: 4
- Restore Game (LAN): Off
- Rounds to Win: 5
District:
- Boltok –> Disabled
- Buzzkill –> Incendiary Grenade
- Embar –> Boomshot
- Frag Grenades –> Disabled
- Markza –> Disabled
- Talon –> Disabled
- Torque Bow –> Boomshot
Reactor:
- Boltok –> Disabled
- Boomshot –> Torque Bow
- Dropshot –> Frag Grenades
- Enforcer –> Disabled
- Frag Grenades –> Shock Grenade
- Longshot –> Frag Grenade
- Mulcher –> Shock Grenade
- Retro Lancer –> Disabled
- Shock Grenade –> Disabled
Regency:
- Boltok –> Disabled
- Boomshot –> Shock Grenade
- Dropshot –> Shock Grenade
- Shock Grenade –> Disabled
- Torque Bow –> Embar
Training Grounds:
- Boltok –> Disabled
- Embar –> Disabled
- Enforcer –> Disabled
- Lancer GL –> Dropshot
- Longshot –> Disabled
- Overkill –> Frag Grenades
- Talon –> Disabled
Canals:
- Longshot –> Shock Grenade
Checkout:
- N/A
Clocktower:
- N/A
Tomb:
- Boltok –> Shock Grenade
- Frag Grenades –> Longshot
- Hammerburst –> Disabled
- Longshot –> Torque Bow
- Mulcher –> Frag Grenades
Best of 3
The Higher Seeded Team will choose to act as Team A or Team B during the Pick/Ban Process
The Pick/Ban process is as follows:
- Team A Bans Control Map
- Team B Bans Control Map
- Team A Picks Control Map 1
- Team B Picks Faction for Map 1
- Team B Bans Execution Map
- Team A Bans Execution Map
- Team B Picks Execution Map 2
- Team A Picks Faction for Map 2
- Team A Bans Escalation Map
- Team B Bans Escalation Map
- Remaining Map becomes Escalation Map 3
- Team A Picks Faction for Map 3
*Team that picks faction will Host match*
Best of 5
The Higher Seeded Team will choose to act as Team A or Team B during the Pick/Ban Process
The Pick/Ban process is as follows:
- Team A Bans Control Map
- Team A Picks Control Map 1
- Team B Picks Faction for Map 1
- Team B Picks Control Map 4
- Team A Picks Faction for Map 4
- Team B Bans Execution Map
- Team B Picks Execution Map 2
- Team A Picks Faction for Map 2
- Team A Picks Execution Map 5
- Team B Picks Faction for Map 5
- Team A Bans Escalation Map
- Team B Bans Escalation Map
- Remaining Map becomes Escalation Map 3
- Team A Picks Faction for Map 3
*Team that picks faction will Host match*
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